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Making Of

By Jeff Mottle

The Making Of ReConstruct

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Thank you very much. It's amazing how the text was structured. You managed to transport me to the development of this incredible work.
Thank you very much

Great work...and a huge thanks for taking the patience to put up together here step by step... honestly that is no easy task than creating the original content... it will help novice like us to start thinking where to begin with.... I have always seen this type of build up scenes in movies and thought 'How they did that!'
Thanks Avi! It's been a while since I've put this article together but I'm glad it helped you in some way:)
Great work...and a huge thanks for taking the patience to put up together here step by step... honestly that is no easy task than creating the original content... it will help novice like us to start thinking where to begin with.... I have always seen this type of build up scenes in movies and thought 'How they did that!'
Awesome work Sava!!! Congratulations and thanks for sharing this all information.
Awesome work Sava!!! Congratulations and thanks for sharing this all information.
Congrats Sava, you deserve it! Very impressive
Thanks man! I'm glad someone is still reading this article:)
Congrats Sava, you deserve it! Very impressive
Wow, that's an impressive write up! Well done on the award! :)
Thanks a lot David, glad you liked the article!
Wow, that's an impressive write up! Well done on the award! :)
Thanks for your replay Sava! I appreciate it. Congrats once again for your work. Cheers!
This is outstanding!!!! Awesome Making of! Thanks for sharing all this information. Can I ask how do you render without GI and steel have those results? Congrats man!
Thanks Rodrigo! The shots that were rendered without GI were mostly closeup exterior shots in the reconstruction stage, so they were easily lit with a single dome light with overcast hdri image. Since the dome lights the scene from all angles you get an evenly lit shot, the only thing that's missing is the color bleeding and GI light bouncing, but since the shots were fairly dark you don't even notice the difference. It's important to note that this technique wont work in all scenarios, where you obviously need those indirect light bounces. Hope this helps!
This is outstanding!!!! Awesome Making of! Thanks for sharing all this information. Can I ask how do you render without GI and steel have those results? Congrats man!
This is very impressive ! Thankyou for sharing!
Thanks man, glad you liked it!
This is very impressive ! Thankyou for sharing!
Epic. Truely epic! One question: Did your pc really blow up during the production?
Thanks Thomas! Haha not really, but it was my biggest fear, so I had to make a quick joke about it, confronting your fears right?:)
Epic. Truely epic! One question: Did your pc really blow up during the production?
Thanks a lot Nilo! Really glad you were able to learn something from this article:)
Thank you so much Sava, I really appreciate the time and effort you have given to create this "making of". I've learned a lot, all the links you have provided are very informative as well. Congratulations again!
Thanks Tomek!
Great job Sava. Truly deserved award mate!

About this article

The Making Of ReConstruct by Sava Zivkovi. Winner of the 2015 ŷAV Non-Commissioned Film category.

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About the author

Jeff Mottle

Founder at ŷAV

placeCalgary, CA