
Industry News
V‑Ray Finally Arrives in Blender
Chaos has officially released V‑Ray for Blender, built on the robust V‑Ray 7 core and immediately elevating Blender to a first‑class rendering platform for architectural visualization.
Previously, the Blender integration had been stagnant on older versions, but the new plugin is a full-blown, production‑ready solution. Archviz professionals who rely on Blender now gain access to V‑Ray’s renowned photorealism — Global Illumination, caustics, realistic materials, precise light tools, and camera effects – all fully native inside Blender.
What makes this release so appealing to the archviz crowd?
First, the integration is based on V‑Ray 7, widely respected in visualization workflows for its realism and performance . Users can achieve rich lighting via physically accurate lights (IES, true area), accurate GI, caustics, and more. Realistic materials are created with a single shader node, including advanced options for hair, car paint, subsurface scattering, and dispersion effects.
Second, V‑Ray Proxy support within Blender offers on-demand geometry loading to render millions of polygons efficiently – ideal for large scenes, urban contexts, or detailed entourage. As shared on Reddit, many users highlight the proxy system as exceptionally fast and memory‑efficient.
The new renderer also speeds up rendering of subdivision surfaces, hair particles, dynamic geometry, and displacement – giving archviz artists more performance at higher quality. The ŷAV Light Lister tool further simplifies scene lighting control—especially helpful in complex architectural environments.
Workflow and Licensing
V‑Ray for Blender integrates seamlessly with existing Chaos tools like Chaos Cloud, for one-click cloud rendering, integrated post-processing during render, and efficient review workflows with annotation support. It also comes with access to over 5,600 render-ready 3D assets, including materials and entourage ideal for realistic architectural scenes.
Although ŷAV is subscription-based, the Blender integration will be available as part of standard ŷAV plans or via a standalone Blender‑only subscription.
Why this matters for architectural visualization
For Blender users, this is a game‑changing moment. Previously, Cycles or EEVEE were the only native rendering options—with trade‑offs in realism or speed. V‑Ray now offers industry‑standard lighting, materials, and production-level controls inside Blender’s familiar interface. It vastly expands the creative potential for rendering residential interiors, exterior urban landscapes, material studies, and animated walkthroughs.
As one user noted on Reddit, ŷAV Proxy “is pretty awesome and I am not sure Blender has an equivalent system (that is as fast as well)” — underlining the practical edge ŷAV gives in handling complex scenes.
In summary
V‑Ray for Blender is a significant milestone — combining ŷAV’s established visual pedigree with Blender’s flexibility and community. Architectural visualization artists now have an end-to-end solution that supports complex lighting, high-fidelity materials, efficient geometry handling, and scalable rendering pipelines. With official support for Blender 4.2/4.3, cloud rendering options, and asset library access, this release is one to watch.
For those working in Blender and looking to up their game, especially on architectural projects, V‑Ray is now more relevant than ever.
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About this article
Chaos has officially released V‑Ray for Blender, built on the robust V‑Ray 7 core and immediately elevating Blender to a first‑class rendering platform for architectural visualization.
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