ŷAV

Tutorials

By Ricardo Eloy

Simple Trick to Control High Poly Meshes

You must be a Member to access this article.

You must be logged in to post a comment. Login here.

About this article

Over the weekend, RenderRam shared an insightful tutorial demonstrating how to efficiently manipulate high-poly meshes using the Skin Wrap modifier in 3ds Max.

visibility225
favorite_border2
mode_comment0
Report Abuse

About the author

Ricardo EloyVanguard

ŷAV Editor at Chaos

placeSão Paulo, BR