This is an example of one of the many boats that I have modeled and prepared for integration with SeaIt's dynamic online 3D boat builder. The boat was modeled, textured, and optimized in Blender using a combination of kitbash models, custom hard surface models, and decimated CAD models according to the client's need. The boat has a number of different interchangeable parts and materials that prospective customers can switch out on the fly to design the exact boat they want before making the purchase.
These are two possible configurations of the many possible parts included in the final project, taken as quick renders in Blender Cycles, though the original project was intended for real-time web-based 3D viewing.