Oskol CGIs
In this project, we revisited the Oskol armchair designed by Ander Lizaso for Akaba Design, placing it in a softer, more domestic environment. The intention was to explore how a piece with such a bold and sculptural identity could adapt to a warmer, more intimate context without losing its strength.
We carefully crafted every element in the scene to support the narrative of the chair. From the choice of textures to the way the light interacts with the materials, each detail was designed to let the object breathe within the space. The result is a calm and balanced composition that highlights the versatility of the design while offering a different, more personal perspective on its presence.
We carefully crafted every element in the scene to support the narrative of the chair. From the choice of textures to the way the light interacts with the materials, each detail was designed to let the object breathe within the space. The result is a calm and balanced composition that highlights the versatility of the design while offering a different, more personal perspective on its presence.
Art direction and CGI for Akaba.
Art Direction and CGI by
Software: 3ds Max + Corona Renderer + Adobe Photoshop
2025
Software: 3ds Max + Corona Renderer + Adobe Photoshop
2025
For more info_
hola@generalaspect.com
Barcelona, Spain 2025
hola@generalaspect.com
Barcelona, Spain 2025
You must be logged in to post a comment. Login here.