The intent is to create a
sense of atmosphere or mood. This could
be done by using mist to soften the edges
of the building or to create a sense of haziness.
The mist could also be used to create
a sense of nostalgia or longing, such as in
a depiction of a lost place or a forgotten ruin.
A virtual reality experience of a lost area of city that
is emerging from the mist. The player can
explore the place and its surroundings, which
are shrouded in mystery.