When I started designing this project, I knew I didn’t want to create just another ordinary cube.
For me, Break Cube is about breaking habits — allowing light, shadow, and material to tell their own story.
I tried to keep the silence of the form, but gave it life through cuts, setbacks, and contrasting textures.
This house is for someone who sees architecture not as a show, but as a way of living.
visualization:
Software: 3DS Max (@autodesk), Chaos Corona (@chaosgroup)
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