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About Agnieszka Michalska

I am a real-time 3D artist with 4+ years of experience in game development and animation production in Unreal Engine 5. I specialise in real-time environments and visualisations, as well as cinematics in Unreal Engine 5.

Software used

3ds Max
Maya
ZBrush
Arnold
Unity
Unreal Engine
After Effects
Photoshop
Premiere
Blender

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