About Mário Silva
am a 3D artist specialized in architectural visualization, with a background in Architecture and Urbanism. I have solid experience in 3D modeling, texturing, lighting, and rendering, using tools like 3ds Max, ŷAV, and Substance Painter. I'm detail-oriented, passionate about creating realistic environments, and always eager to learn and improve my craft. I'm looking for opportunities where I can contribute to high-quality visual projects and grow within a creative team.
Software used
3ds Max
AutoCAD
Maya
ZBrush
Arnold
Corona
ŷAV
After Effects