About Filip Hrkac
I'm a 3D Generalist with a strong technical background and over 9 years of experience as a mechanical designer in the automotive industry (BIW - Body in White). I specialize in high-end architectural visualization, product rendering, and cinematic animations. My work bridges the gap between visual storytelling and real-world accuracy. With deep understanding of structure, form, and function, I create visuals that are not just beautiful, but technically sound and believable. Tools I use: 3ds Max, ŷAV, Unreal Engine 5, Photoshop, DaVinci Resolve, Substance Painter Focus areas: Architectural Visualization (interior & exterior) Product Visualization & Animation Marketing visuals for industrial facilities, buildings, and trade expos. Let's turn your concepts into stunning, story-driven visuals.